2011 | 280 Pages | ISBN: 1449393632 | EPUB | 4 MB
With HTML5 and improved web browser support, JavaScript has
become the tool of choice for creating high-performance web graphics.
This faced-paced book shows you how to use JavaScript, jQuery, DHTML,
and HTML5's Canvas element to create rich web applications for computers
and mobile devices.
By following real-world examples, experienced
web developers learn fun and useful approaches to arcade games, DHTML
effects, business dashboards, and other applications. This book serves
complex subjects in easily digestible pieces, and each topic acts as a
foundation for the next.
Tackle JavaScript optimization and understand how it impacts performance
Create fast-moving graphics by combining old-school DHTML with jQuery
Learn advanced UI techniques using the jQuery UI and Ext JS libraries
Build games with collision detection, object handling, and JavaScript scrolling techniques
Master HTML5 Canvas basics for drawings, fills, bitmaps, animation, and more
Create applications for the small screen with jQuery Mobile and PhoneGap
Use Google's data visualization tools to create interactive dashboards
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